By pressing the 'Group' button, it helps us find the artist and the song easier.
Currently, the game has 22 groups (including solo artists, bands, sub-groups, and SMTOWN).
The 'Group' button also shows the number of songs with the total number of stars.
Groups represented in the game include:
- Super Junior
- Super Junior-D&E
- Super Junior-M
- Girls' Generation
- Girls' Generation-TTS
- Red Velvet
Cards are used in the game to get more points by powering up and upgrading.
There are 5 levels: C, B, A, S and R. (Currently, R99 is the highest)
Every card contains:
- Score bar: In the number from 1 to 100, (mostly starts from 12 with a single C1 card.) shows you how many points the card gets on every tap when you play a song (the cards will get the same score as each until they reach R1)
- Health bar: Mostly starts from 12, the higher the score, the higher the chance to reveal the Rave bar in the game faster if you miss a note.
- Theme: Artist's/Groups' Era.
- Rave Level: Depends on how many cards are there in one group have the same theme.
Artist's information is also given in the card. (Includes: Birthday, First Broadcast Day, and Debut Work.)
- ===POWER UP===
The amount of rhythm points to power up is from 500 to 53400.
Chance of success depends on your card's stars.
Use 2 cards (Make sure that both are un-equipped with the same level) to upgrade.
A more detailed upgrading guide can be found here.
Each artist/subgroup/band has 1 to 3 themes from their recent albums (Currently: March 2016).
BoA - 3 themes
- Only One
- One Dream
TVXQ! - 3 themes
Super Junior - 3 themes
- Mr. Simple
- Sexy, Free
KyuHyun - 2 themes
RYEOWOOK - 1 theme
Super Junior-D&E - 2 themes
M&D - 2 themes
- I Wish
Super Junior-M - 3 themes
Henry - 3 themes
ZhouMi - 2 themes
Girls' Generation - 3 themes
Girls' Generation-TTS - 3 themes
TAEYEON - 1 theme
SHINee - 3 themes
- Dream Girl
TAEMIN - 2 themes
JONGHYUN - 2 themes
AMBER - 1 theme
Red Velvet - 3 themes - In-Game Backgrounds
SMTOWN - 1 theme
Total: 49 THEMES (EXO-K and M counted as 3)
There are three main factors that affect the way score is calculated: cards, note accuracy, and rave bonuses. Note accuracy is the simpler of the two, as it relies on a halving system for each tier of accuracy; shiny perfect gives you the full amount allowed by that card, perfect gives you 1/2 of the total, and good gives you 1/4. Thus, getting a high amount of shiny perfects increases your score significantly.
Cards affect score in two main ways, through their score indicator and group rating bonus. (incomplete)